Troop definition · Index 145
Fierdsvain Trained Militia
Level 10 · trp_fierd_tr_militia
Module-defined baseline. Listed inventory items are candidates in the troop definition; an in-game unit need not carry every item. Current-save state is unknown.
Attributes
14Strength
10Agility
6Intelligence
5Charisma
Upgrades from
Upgrades to
Nonzero skills
- Trade 2
- Prisoner Management 1
- Inventory Management 4
- Tactics 1
- Horse Archery 4
- Riding 2
- Athletics 3
- Shield 2
- Weapon Master 3
- Power Draw 3
- Power Throw 3
- Power Strike 3
- Ironflesh 4
Nonzero proficiencies
- One Handed: 100
- Two Handed: 100
- Polearms: 100
- Archery: 50
- Crossbows: 50
- Throwing: 100
Listed inventory candidates
- Hide Boots (itm_hide_boots, slot 0)
- Leather Boots (itm_leather_boots, slot 1)
- Leather Warrior Cap (itm_leather_warrior_cap, slot 2)
- Studded Leather Coat (itm_studded_leather_coat, slot 3)
- Worn Red Tabard (itm_tabard_worn_red, slot 4)
- Fighting Axe (itm_fighting_axe, slot 5)
- Metal Spiked Mace (itm_spiked_mace, slot 6)
- Boar Spear (itm_boar_spear, slot 7)
- Common Iron Sword (itm_sword_viking_1, slot 8)
- Light Throwing Axes (itm_light_throwing_axes, slot 9)
- Nasal Helmet (itm_nasal_helmet, slot 10)
- Round Shield (itm_tab_shield_round_c, slot 11)
- Hood (itm_common_hood, slot 12)
Source: troops.txt line 1018 · SHA-256 907f377c4f39ba0d2f88ff4725b697b74b3cd420aebdc258dc307ef19bbc88d2 · Catalog pop-3.9.5-troops-20b28feea551. Markdown twin ↗