Troop definition · Index 57
Sellsword
Level 10 · trp_watchman
Module-defined baseline. Listed inventory items are candidates in the troop definition; an in-game unit need not carry every item. Current-save state is unknown.
Attributes
9Strength
9Agility
6Intelligence
5Charisma
Upgrades from
Upgrades to
Nonzero skills
- Trade 2
- Prisoner Management 1
- Inventory Management 3
- Tactics 1
- Horse Archery 3
- Riding 1
- Athletics 2
- Shield 1
- Weapon Master 2
- Power Draw 2
- Power Throw 2
- Power Strike 2
- Ironflesh 3
Nonzero proficiencies
- One Handed: 80
- Two Handed: 80
- Polearms: 80
- Archery: 80
- Crossbows: 80
- Throwing: 80
Listed inventory candidates
- Leather Gloves (itm_leather_gloves, slot 0)
- Metal Spiked Mace (itm_spiked_mace, slot 1)
- Hand Axe (itm_hand_axe, slot 2)
- Sword (itm_sword_medieval_a, slot 3)
- Mail Coif (itm_mail_coif, slot 4)
- Dark Leather Boots (itm_dark_leather_boots, slot 5)
- Leather Warrior Cap (itm_leather_warrior_cap, slot 6)
- Wooden Shield (itm_wooden_shield, slot 7)
- Wooden Shield (itm_wooden_shield, slot 8)
- Footman's Helmet (itm_footman_helmet, slot 9)
- Nomad Boots (itm_nomad_boots, slot 10)
- Basic Bolts (itm_bolts, slot 11)
- Light Crossbow (itm_light_crossbow, slot 12)
- Aketon (itm_padded_cloth, slot 13)
- Light Bolts (itm_light_bolts, slot 14)
Source: troops.txt line 402 · SHA-256 907f377c4f39ba0d2f88ff4725b697b74b3cd420aebdc258dc307ef19bbc88d2 · Catalog pop-3.9.5-troops-20b28feea551. Markdown twin ↗